Troll Mystic
Mystics are the whelps who are beginning their training in the trollish magic. They are each apprenticed to a shaman who teaches them enough of the basics to summon weak fireballs. Although certainly not something to be laughed at, mystics cannot rely on their amateur magic in combat. They have not abandoned the use of their fists to do damage in battle.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | |
Advances to: | Shaman |
Cost: | 19 |
HP: | 36 |
Movement: | 5 |
XP: | 45 |
Level: | 1 |
Alignment: | chaotic |
ID | Troll Mystic |
Abilities: | regenerates |
Attacks (damage - count)
fist melee | 5 - 2 impact | ||
flame blast ranged | 5 - 3 fire | magical |
Resistances
blade | 20% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |